Movie2Snd is a very simple application which extracts soundtracks from
QuickTime movies.
Drop-launch a movie onto the application (or choose a movie from the open dialog).
You will be prompted for a location for the resulting sound file. That sound
file is a plain ol' System 7 sound file that can be played by opening
(double clicking).
To extract a sound from a CD:
• Choose the CD from the open dialog and select the track you want.
• A save dialog will appear asking you for a save location for the intermediate movie. Switch back to your hard drive.
• Use the options button to select the sample you want.
• The audio will be converted to a QuickTime movie
• A second save dialog will appear, prompting you for the location to save the sound file.
• You can the temporary QuickTime movie after the conversions are done.
Version 1.1 adds better error reporting and uses so-called MultiFinder memory, so it doesn't need a large memory partition. Note that large movies still require large amounts of memory. Check the "Largest Unused Block" under "About this Macintosh" in the Finder.
-- Scott Lindsey <wombat@claris.com>
Movie2Snd is neither a product of nor is supported by Claris Corporation.
This program is freely distributable. Here's the source:
// (No, this isn't very good example-ware. It's just a quick hack.)
#include <Aliases.h>
#include <Folders.h>
#include <Movies.h>
#include <Sound.h>
#include <ImageCompression.h>
void MakeSnd(FSSpec *);
void Message(OSErr, Boolean);
Boolean tempMemory;
void main(void)
{
long response;
short Action, Count;
OSErr err;
AppFile File;
FSSpec fs;
SFTypeList types = {'MooV'};
if (!Gestalt(gestaltOSAttr, &response) && (response & 1L<<gestaltRealTempMemory))